Zoom Break

Attempt to reduce Zoom fatigue via adding a "break" feature in Zoom

Duration
Apr. - Jun. 2021

My Role
Researcher, Designer

Purpose
Reduce Zoom fatigue

Course
Applied Product Design, UW

Research

Product Research: What caused Zoom fatigue?

  • Close-up eye contact
  • See self constantly in real time 
  • Reduce usual mobility
  • High cognitive load 

User Research: Interview
5 people, age 19-31, semi-structured

Key notes:

  • Uncomfortable with self-view
  • Long route to enter a meeting
  • No break during long meetings
  • Lack of real interaction 

User Persona

Problem Statement
How might we reduce Zoom fatigue?

Concepts

3 concepts and my decisions
1. All in one: put all the main features together to enter meetings easily
2. View: change different views & hide self-view
3. Break: video, mobility and offline break

UX Design

User’s flow

Wireframes 1.0: Added a "break" icon

Key Screen

Introduction: Added a "break" icon. When you click the "coffee" button, three options of break popped up.
Users' feedback: the dance break idea interesting, as the other two breaks are simply turning off videos and microphone. Most of my users would like me to go further solely for the dance break.

Wireframes 2.0: Solely for dance breaks

Introduction:

Users' feedback:

Wireframes 3.0: Simple and flexible happy path

With few steps to reduce fatigue, this is the happy path.

UI Design

Click to View all the UI pages

Click to view all the UI pages

With users' satisfaction, I came to the UI design to make it polished.
The biggest change is the wave in wireframes 3.0. To be better able seen by users and interact with the video, it should be an overlay cover the lower third of the video, just like karaoke music videos. However, it will be conflicted with the video tooltips. It means to be visualization of movements, and other solutions include: wave levels in Siri, move bar in Apple fitness, ossiscope and gauge on machines, etc. It can also be a pose which becomes big or small along with movements. Finally, I designed it as a colorful bubble whose color changes along with the users engagement. The bubble indicates their movements in a intriguing way. It is an overlay upon the video; and it is across from the time bubble, which is symmetry and easy to be seen by users.

Reflection and Next Steps

I am glad that finally I am able to find a happy path for users and hopefully reduce their Zoom fatigue. However, the sceneries along the journey are most beautiful, which are design thinking and problem solving. During my design journey, I modified several times of my design blueprints. I learned that stuck happens and there are many ways to access to a problem. I also need to enhance my crafts and gather richer toolbox of things to better able solve problems. In my presentation for ideation, I learned that I should present my decision and reasons instead of everything I have ever designed and thought. During my connection with users, I learned that I ought to let them engage in the conversation and the solution sought process. They are the entrance of problems, but also the exit.

For the next steps, I would do more user research and keep design iteration. I could also think of more forms of break rooms and the design of each of them. I would aim to make the "break" feature more mature and developed.

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